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Take On A New Assignment Every Day, Week, and Month in Pistol Whip Contracts

There is nothing and no one you won’t go up against for the sake of justice. To keep up with this search for vengeance, Pistol Whip Contracts strikes out with a brand new update.

Contracts’ primary function is to provide fun and unique pre-made combinations of enemies, scenes, weapons, and Styles for shooters of all skill levels. The three types of missions rotate on a daily, weekly, and monthly basis to create an exciting variety of challenges with a wide range of difficulty. It’s never been easier to end a vendetta, but if you want to make it harder, there’s even more new content coming.

You think you know what it’s like to step into bullet hell? Contracts introduces a modifier to make enemy bullets faster, adding a whole new dimension of dexterity and speed to missions that already require precision and strength. For a twisted take on Pistol Whip’s signature breakneck gameplay, there’s also a modifier to slow bullets to half speed. Bounty-hunters beware though: dodging slo-mo projectiles may seem like a cinch to master, but try it for yourself and find out just how skilled you really are.

This update also equips you with extra protection in the form of reinforced player armour – if you want it. Some hitmen prefer their assignment to be as deadly as they are.

“I could not be more proud of our team and all the work they’ve put into the upcoming mode and features” Says Ryan Serbet, Producer. “Contracts is the first big update to Pistol Whip since I’ve been a producer for the game, and thanks to all the internal playtesting, my legs have never been so sore. My tip for launch day? Have a towel nearby!”

High/low velocity bullets and reinforced player shields are the newest of endless gameplay customization options— a robust selection of modifiers and weapons —available through the Styles System. With Contracts, these custom elements are already decided, which means less time spent selecting from menus, and more time spent shooting, stabbing, and pistol-whipping your targets.

When the clock on the contract runs down to zero, a prominently-displayed emblem with a player’s ranking marked on it will appear. With enough at stake, any mercenary would fight tooth and nail to rank number one on the leaderboards – word is that those who do may receive a rare coin of some kind.

Pistol Whip Contracts hits stores today, allowing players to customize their personal Pistolverse like never before. When it comes time for your revenge, the enemies who crossed you will regret taking up this fight.


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